Time Loop in Friction
Publish date: Feb 27, 2024
Last updated: Feb 27, 2024
Last updated: Feb 27, 2024
- Create a pendulum animation (10 frames).
- Create a new scene.
- Link Scene 0.
- Add Frame Remapping.
- Position playhead in the frame where you want the loop to end (10) and add key.
- Right click frame and Set Expression.
Bindings:
fr=$frame;
Calculate (fr):
return fr%10;
The value after the % symbol is the end frame of the animation (10).
It is a perfect loop because frame 11 = frame 1.